Add, remove, or rearrange material layers

You can add multiple material layers to create more complicated textures for your 3D titles. For example, if you combine an Aluminum substance layer with a Grey Granite substance layer, your 3D text takes on a metallic ore finish that may or may not exist in nature. Likewise, you can add paint layers, finish layers, distress layers, and emit layers to create highly realistic (or highly fanciful) textures that show signs of aging, dirtiness, radiance, and other real-world qualities.

The order in which material layers are applied affects the appearance of the object. For example, you might add a wood surface layer, a paint layer, and various distress layers to create a material that looks as if it is made of painted wood that is aged and worn. Each layer affects the layers stacked beneath it in the Text inspector, and rearranging the layers creates different results.

You can also remove, rearrange, or temporarily disable material layers.

Add a material layer to a 3D texture

  1. Select a 3D title in the Timeline.

  2. To open the Inspector pane, do one of the following:

    • Choose Window > Show Inspector (or press Command-4).

    • Click the Inspector button in the toolbar.

      Inspector button
  3. Click the Text button at the top of the Inspector pane to open the Text inspector.

  4. In the Material section of the 3D Text section, click Add Layer, then choose a new material layer type (Substance, Paint, Finish, Distress, or Emit) and subtype from the pop-up menu.

    Material section of Text inspector showing Add Layer pop-up menu

    The new material layer and its adjustable controls are added in the Material section.

  5. To add another material layer, repeat step 4.

  6. Adjust material layer controls in the Material section to achieve the look you want.

    For more information about material layer controls, see Material controls overview.

Enable or disable material layers

You can temporarily turn off or turn on any material layer to see how it’s affecting the overall texture.

  • In the Material section of the 3D Text section of the Text inspector, click the checkbox to the left of the material layer type (Substance, Paint, Distress, and so on).

    When the checkbox is highlighted blue, the effect of the material layer is visible in the Viewer. When the checkbox is not highlighted, the effect is turned off.

    Material section of Text inspector showing active material layers

Rearrange the stacking order of material layers

The stacking order of material layers in the Material section of the Text inspector affects a 3D texture’s appearance in the Viewer. You can rearrange the stacking order to create different looks.

  • In the Material section of the 3D Text section of the Text inspector, drag a material layer name (Substance, Paint, Distress, and so on) to a new position in the stack.

Remove a material layer

  • In the Material section of the 3D Text section of the Text inspector, click a material layer name (Substance, Paint, Distress, and so on), and press Delete.

Tip: To select and modify multiple material layers at once, Shift-click or Command-click the layers. This is especially useful if you want to delete or rearrange all the layers at once.